Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Encounter a Psionic institute. |
2 |
26 |
Tested for psionic powers |
3 |
26 |
Became a Psion (Wild Talent). |
3 |
30 |
Use Merritt Doyle's psionic powers in an unethical fashion. Gain an enemy. |
4 |
30 |
Continued as Psion (Wild Talent). |
4 |
31 |
Psionic abilities make Merritt Doyle uncomfortable to be around. One contact or ally becomes a rival. |
5 |
34 |
Continued as Psion (Wild Talent). |
5 |
38 |
Psionic strength increases. |
6 |
38 |
Continued as Psion (Wild Talent). |
6 |
39 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Merritt Doyle accepted an offer of inducements to betray Merritt Doyle's faith. Gain 320,000 in cash. |
8 |
43 |
Became a Scout (Surveyor). |
8 |
46 |
When dealing with an alien race, Merritt Doyle have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
47 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
47 |
Attempted to change assignments. |
9 |
47 |
Switched to Scout (Explorer) with previous rank. |
9 |
50 |
Merritt Doyle inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |