Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Minor Lambert learn something Minor Lambert should not have – a corporate secret, a political scandal – which Minor Lambert can profit from illegally. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Severely injured. Owe 5,000 for medical bills. |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Entered Merchant Academy with the Business curriculum. |
4 |
32 |
Spent the college years partying. |
4 |
33 |
Graduated. |
5 |
33 |
Became a Merchant (Broker). |
5 |
33 |
Promoted to Merchant (Broker) rank 1. |
5 |
35 |
A good deal ensures Minor Lambert is living the high life for a few years. |
5 |
37 |
Promoted to Merchant (Broker) rank 2. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
38 |
Given advanced training in a specialist field |
7 |
41 |
Continued as Merchant (Broker). |
7 |
43 |
A sudden war destroys Minor Lambert's trade routes and contacts, forcing Minor Lambert to flee that region of space. |
7 |
43 |
Gain rebels as Enemy |
8 |
43 |
Returned to Citizen (Colonist). |
8 |
47 |
Advanced training in a specialist field. |
9 |
47 |
Continued as Citizen (Colonist). |
9 |
48 |
Good fortune |
9 |
51 |
Forced to muster out. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |