Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
23 |
Minor McLelland spend months in the dangerous criminal underworld. |
2 |
23 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
23 |
Continued as Rogue (Enforcer). |
3 |
24 |
Good fortune |
4 |
27 |
Continued as Rogue (Enforcer). |
4 |
28 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
31 |
Promoted to Rogue (Enforcer) rank 2. |
5 |
31 |
Continued as Rogue (Enforcer). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
35 |
Continued as Rogue (Enforcer). |
6 |
39 |
Betrayed by a friend. One of Minor McLelland's Contacts or Allies betrays Minor McLelland, ending Minor McLelland's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Became a Citizen (Worker). |
7 |
42 |
Minor McLelland learn something Minor McLelland should not have – a corporate secret, a political scandal – which Minor McLelland can profit from illegally. |
7 |
42 |
Gain a criminal contact. |
7 |
43 |
Promoted to Citizen (Worker) rank 1. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
47 |
Good fortune |
8 |
47 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
47 |
Continued as Citizen (Worker). |
9 |
51 |
Advanced training in a specialist field. |
9 |
51 |
Promoted to Citizen (Worker) rank 3. |