Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Lost eye or limb. Owe 5,000 for medical bills. |
1 |
21 |
Gain Enemy if Mitchel Howlett don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Betrayed by a friend. One of Mitchel Howlett's Contacts or Allies betrays Mitchel Howlett, ending Mitchel Howlett's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
A new romantic starts. Gain an Ally. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Embroiled in legal trouble. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Make an unexpected connection outside Mitchel Howlett's normal circles. Gain a Contact. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
45 |
Continued as Merchant (Merchant Marine). |