Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Became a Entertainer (Performer). |
2 |
23 |
Works is especially well received and popular, making Murry Dickman a minor celebrity |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
An investigation, tour, project or expedition goes wrong, stranding Murry Dickman far from home. |
4 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
29 |
Murry Dickman have been following false teachings! |
5 |
29 |
Became a Drifter (Barbarian). |
5 |
33 |
Attempted a risky adventure and was wildly successful. |
5 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
33 |
Continued as Drifter (Barbarian). |
6 |
35 |
Find valuable salvage. |
6 |
37 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
38 |
Betrayed by a friend. One of Murry Dickman's Contacts or Allies betrays Murry Dickman, ending Murry Dickman's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
38 |
Failed to qualify for Free Trader (Merchant). |
8 |
38 |
Submitted to the draft. |
8 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
41 |
Embroiled in legal trouble. |
9 |
42 |
Voluntarily left Merchant Marine |
9 |
42 |
Returned to Drifter (Barbarian). |
9 |
43 |
Find valuable salvage. |
10 |
46 |
Continued as Drifter (Barbarian). |
10 |
50 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired at age 50. |