Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Murry Oneil's work ends up coming home with Murry Oneil, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
38 |
Continued as Believer (Holy Warrior). |
6 |
41 |
Murry Oneil faith is shaken. |
7 |
42 |
Continued as Believer (Holy Warrior). |
7 |
44 |
Murry Oneil secretly provide religious rites for a dying leader or noble, although they do not share Murry Oneil's faith. Gain an Ally in the family and a Rival who disagrees with Murry Oneil's choice. |
7 |
46 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
8 |
46 |
Continued as Believer (Holy Warrior). |
8 |
50 |
Murry Oneil retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
50 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |