Myrtle Buckman  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 52 M 2 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 3 (-1)211693
Shrewd
 
Skills
Animals (Training) 1
Carouse 0
Drive (Track) 1
Electronics (Comms) 1
Gun Combat 0
Gunner (Turret) 1
Mechanic 1
Melee (Fencing) 1
Profession (Hostile Environment) 0
Seafarer 0
Stealth 2
Streetwise 2
Survival 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 13
Merchant Merchant Marine Senior Crewman13
Agent Law Enforcement Sergeant23
Merchant Free Trader 01
 
Name Type Affinity Enmity Power Influence Species
Ehlye Aiwaolih Enemy 0 4 0 0 Aslan (M/17)
Blanch Harris Enemy 0 4 0 5 Geonee (F/18)
 
Term Age History
1 18 Failed to qualify for Law Enforcement (Agent).
1 18 Became a Drifter (Barbarian).
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Continued as Drifter (Barbarian).
2 23 Betrayed by a friend. One of Myrtle Buckman's Contacts or Allies betrays Myrtle Buckman, ending Myrtle Buckman's career. That Contact or Ally becomes a Rival or Enemy.
3 23 Became a Merchant (Merchant Marine) with the new title Crewman.
3 27 Embroiled in legal trouble.
4 27 Continued as Merchant (Merchant Marine).
4 28 Smuggle illegal items onto a planet.
4 31 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 31 Continued as Merchant (Merchant Marine).
5 35 Forced to muster out.
6 35 Failed to qualify for Enforcer (Rogue).
6 35 Submitted to the draft.
6 35 Became a Agent (Law Enforcement) with the new title Rookie.
6 39 Go undercover to investigate an enemy.
6 39 A job goes wrong, forcing Myrtle Buckman to flee off-planet.
6 39 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
7 39 Continued as Agent (Law Enforcement).
7 43 Gained a contact.
7 43 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
8 43 Continued as Agent (Law Enforcement).
8 47 Accepted a deal with criminal or other figure under investigation.
9 47 Switched to Merchant (Free Trader).
9 48 Myrtle Buckman's ship or starport is destroyed by criminals. Gain them as an Enemy.
10 48 Returned to Drifter (Barbarian).
10 51 Myrtle Buckman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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