Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
Win a prestigious prize for Nathaniel Payne's work. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
24 |
Assigned to work on a secret project for a patron or organisation. |
2 |
26 |
Promoted to Scholar (Scientist) rank 1. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
30 |
Make a breakthrough in Nathaniel Payne's field. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scholar (Field Researcher) with previous rank. |
4 |
33 |
Refused to perform research that goes against Nathaniel Payne's conscience. |
4 |
34 |
Promoted to Scholar (Field Researcher) rank 2. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
35 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
38 |
Continued as Scholar (Field Researcher). |
6 |
41 |
A rival researcher blackens Nathaniel Payne's name or steals Nathaniel Payne's research. Gain a Rival. |
7 |
42 |
Voluntarily left Field Researcher |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
45 |
Attacked by enemies that Nathaniel Payne easily defeat. |
7 |
45 |
Gain Enemy if Nathaniel Payne don't already have one. |
7 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
50 |
Drafted into Marine Support |
8 |
50 |
Promoted to Drifter (Scavenger) rank 2. |