Newell Craig  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 52 M 6 (0) 7 (0) 6 (0) 4 (-1) 7 (0) 10 (1)67647A
Approachable
 
Skills
Animals 0
Art (Presentation/Write) 1
Athletics 0
Broker 1
Carouse 1
Deception 0
Drive (Mole) 1
Drive (Walker) 1
Electronics (Comms) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Investigate 1
Mechanic 0
Stealth 0
Steward 1
Streetwise 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Star Marine Marine01
Entertainer Journalist Staff Writer34
Merchant Merchant Marine Crewman03
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Lorena Purcell Contact 1 1 1 4 Trexen (F/51)
Lorena Purcell is a member of an organisation which holds a generally opposite view of the Traveller.
Elvina Remmington Contact 1 1 0 4 Dynchia (F/22)
Dulcie Hughes Contact 2 1 5 0 Dynchia (F/20)
Carol Purcell Enemy 0 6 1 1 Dynchia (F/45)
Carol Purcell is missing under suspicious circumstances.
Celia Hunt Contact 0 1 4 1 Dynchia (F/56)
Enoch Crowle Contact 1 1 3 1 Halka (M/70)
Louie Ramirez Enemy 0 4 0 1 Dynchia (F/34)
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 20 Newell Craig is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
2 20 Became a Entertainer (Journalist).
2 24 Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
2 24 Forced to continue current assignment.
2 24 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
3 24 Continued as Entertainer (Journalist).
3 27 A romantic relationship ends badly. Gain a Rival or Enemy.
3 28 Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer.
4 28 Continued as Entertainer (Journalist).
4 32 One of Newell Craig's pieces of art is stolen, and the investigation brings Newell Craig into the criminal underworld.
4 32 Forced to continue current assignment.
4 32 Promoted to Entertainer (Journalist) rank 3.
5 32 Continued as Entertainer (Journalist).
5 36 Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
5 36 Forced to muster out.
6 36 Failed to qualify for Courier (Scout).
6 36 Submitted to the draft.
6 36 Became a Merchant (Merchant Marine) with the new title Crewman.
7 40 Continued as Merchant (Merchant Marine).
7 43 Make an unexpected connection outside Newell Craig's normal circles. Gain a Contact.
8 44 Continued as Merchant (Merchant Marine).
8 46 Newell Craig's ship or starport is destroyed by criminals. Gain them as an Enemy.
9 46 Became a Drifter (Scavenger).
9 47 Drafted into Courier
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