Newell Martin  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Swanfeh 52 M 1 (-2) 7 (0) 8 (0) 8 (0) 12 (2) 10 (1)None1788CA
Diligent
 
Skills
Art (Creative) 0
Athletics 0
Broker 1
Carouse 1
Deception 1
Drive 0
Electronics 0
Flyer 0
Language (Vilani (1st Imperium)) 1
Persuade 0
Stealth 1
Steward 2
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 02
Drifter Wanderer 13
Entertainer Performer 23
 
Name Type Affinity Enmity Power Influence Species
Sally Olson Contact 3 0 3 3 Swanfeh (F/34)
Walker Beley Contact 2 1 6 0 Swanfeh (M/49)
 
Term Age History
1 18 Became a Merchant (Broker).
1 20 Given advanced training in a specialist field
2 22 Continued as Merchant (Broker).
2 25 Moved to a new world.
3 26 Voluntarily left Broker
3 26 Became a Drifter (Wanderer).
3 30 Attacked by enemies and injured.
3 30 Lightly injured, no permanent damage. Fully recovered.
3 30 Gain Enemy if Newell Martin don't already have one.
3 30 Promoted to Drifter (Wanderer) rank 1.
4 30 Continued as Drifter (Wanderer).
4 34 Encounter a Psionic institute.
4 34 Tested for psionic powers
5 34 Continued as Drifter (Wanderer).
5 38 Newell Martin do not know what happened to Newell Martin. There is a gap in Newell Martin's memory.
6 38 Became a Entertainer (Performer).
6 40 Refused to criticise a questionable political leader on Newell Martin's homeworld.
6 42 Promoted to Entertainer (Performer) rank 1.
7 42 Continued as Entertainer (Performer).
7 44 Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
7 46 Promoted to Entertainer (Performer) rank 2.
8 46 Continued as Entertainer (Performer).
8 50 Newell Martin is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
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