Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Given advanced training in a specialist field |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Nick Stoker's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
28 |
Became a Agent (Corporate Agent). |
4 |
32 |
Severely injured. Owe 2,500 for medical bills. |
5 |
32 |
Failed to qualify for Broker (Merchant). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
39 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Entered Merchant Academy with the Business curriculum. |
7 |
43 |
Graduated with honors. |
8 |
43 |
Switched to Merchant (Broker). |
8 |
43 |
Promoted to Merchant (Broker) rank 1. |
8 |
43 |
Promoted to Merchant (Broker) rank 2. |
8 |
45 |
Risk Nick Stoker's fortune on a possibility lucrative deal and win. |
9 |
47 |
Continued as Merchant (Broker). |
9 |
49 |
Given advanced training in a specialist field |
9 |
51 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |