Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Victim of a crime |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Spend several years jumping from world to world in Nolan Cain's scout ship. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Nolan Cain's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
34 |
Failed to qualify for Enforcer (Rogue). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
35 |
Betrayed by a friend. One of Nolan Cain's Contacts or Allies betrays Nolan Cain, ending Nolan Cain's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Failed to qualify for Scientist (Scholar). |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
38 |
Nolan Cain have been following false teachings! |
8 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
39 |
Birth or Death involving a family member or close friend. |
8 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
42 |
Continued as Merchant (Merchant Marine). |
9 |
44 |
Make an unexpected connection outside Nolan Cain's normal circles. Gain a Contact. |
9 |
46 |
Forced to muster out. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
50 |
Nolan Cain retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |