Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Citizen (Worker). |
2 |
29 |
Political upheaval strikes Nolan Male's homeworld, and Nolan Male is caught up in the revolution. |
3 |
29 |
Continued as Citizen (Worker). |
3 |
30 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
4 |
30 |
Failed to qualify for Performer (Entertainer). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
36 |
Nolan Male do not know what happened to Nolan Male. There is a gap in Nolan Male's memory. |
6 |
36 |
Failed to qualify for Corporate (Citizen). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Army (Army Support) with the new title Private. |
6 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
40 |
Became a Scout (Surveyor). |
7 |
42 |
Psychologically damaged by Nolan Male's time in the scouts. |
8 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
46 |
Continued as Believer (Mainstream Believer). |
9 |
50 |
A new romantic starts. Gain an Ally. |