Norman Knight  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 52 M 4 (-1) 11 (1) 6 (0) 10 (1) 7 (0) 7 (0)4B6A77
Diminished, Abandoned, Delusional about own skills
 
Skills
Astrogation 0
Athletics 0
Deception 1
Diplomat 1
Drive 0
Gun Combat 0
Gunner (Ortillery) 1
Mechanic 1
Melee (Unarmed) 2
Persuade 1
Pilot 0
Streetwise 1
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Navy Line/Crew Crewman01
Navy Engineer/Gunner Able Spacehand11
Drifter Wanderer 11
Prisoner Inmate 02
Prisoner Thug 12
 
Term Age History
1 18 Became a Scout (Explorer).
1 22 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 22 Became a Navy (Line/Crew) with the new title Crewman.
2 23 Commanding officer takes an interest in Norman Knight's career.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Engineer/Gunner) with previous rank.
3 28 Vessel participates in a diplomatic mission.
3 30 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
4 30 Voluntarily left Engineer/Gunner
4 30 Became a Drifter (Wanderer).
4 32 Attempted a risky adventure and was sent to prison.
4 34 Promoted to Drifter (Wanderer) rank 1.
5 34 Became a Prisoner (Inmate).
5 37 Disgraced. Word of Norman Knight's criminal past reaches Norman Knight's homeworld.
6 38 Switched to Prisoner (Thug) with previous rank.
6 42 Scarred. Fully recovered. Owe 10,000 for medical bills.
7 42 Returned to Prisoner (Inmate).
7 46 Parole hearing.
8 46 Returned to Prisoner (Thug).
8 48 Attacked by another prisoner.
8 48 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
8 50 Promoted to Prisoner (Thug) rank 1.
8 50 Paroled from prison.
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