Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Involved in a feud with a rival criminal organization. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
Involved in a feud with a rival criminal organization. |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
Backstab a fellow rogue for personal gain. |
3 |
30 |
Promoted to Rogue (Thief) rank 3. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
31 |
A job goes wrong, forcing Norman Wood to flee off-planet. |
5 |
31 |
Became a Scholar (Physician). |
5 |
34 |
Advanced training in a specialist field. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Scholar (Field Researcher) with previous rank. |
6 |
36 |
An expedition or voyage goes wrong, leaving Norman Wood stranded in the wilderness. |
7 |
36 |
Became a Citizen (Corporate). |
7 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
39 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Retired. |
8 |
42 |
Gained a contact. |
9 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Moved to a new world. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
A new romantic starts. Gain an Ally. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |