Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Oakley King's business expands, Oakley King's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Voluntarily left Worker |
3 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
28 |
Oakley King accepted an offer of inducements to betray Oakley King's faith. Gain 210,000 in cash. |
4 |
30 |
Failed to qualify for Cavalry (Army). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Explorer). |
4 |
34 |
Oakley King survey an alien world. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
35 |
Spend several years jumping from world to world in Oakley King's scout ship. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
42 |
Psychologically damaged by Oakley King's time in the scouts. |
7 |
42 |
Switched to Citizen (Colonist). |
7 |
46 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
48 |
Oakley King run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
48 |
Returned to Believer (Mainstream Believer). |
9 |
50 |
Oakley King is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
52 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Retired at age 52. |