Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Ole Askew's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Failed to qualify for Ground Assault (Marine). |
3 |
26 |
Became a Drifter (Barbarian). |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
Attacked by enemies that Ole Askew easily defeat. |
5 |
37 |
Gain Enemy if Ole Askew don't already have one. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
41 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Worker (Citizen). |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
45 |
Betrayed by a friend. One of Ole Askew's Contacts or Allies betrays Ole Askew, ending Ole Askew's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
45 |
Became a Scout (Surveyor). |
8 |
49 |
When dealing with an alien race, Ole Askew have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
49 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |