Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
A prank goes horribly wrong. Gain a Rival. |
1 |
27 |
Left the colonies. |
2 |
27 |
Failed to qualify for Law Enforcement (Agent). |
2 |
27 |
Submitted to the draft. |
2 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
28 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
31 |
Continued as Merchant (Merchant Marine). |
3 |
32 |
Imperial trade restrictions force Ollie Credge out of business. |
4 |
32 |
Became a Rogue (Enforcer). |
4 |
33 |
Involved in the planning of an impressive heist. |
4 |
36 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
36 |
Continued as Rogue (Enforcer). |
5 |
38 |
Arrested and charged. |
5 |
38 |
Hired a lawyer to beat the charges. |
6 |
40 |
Continued as Rogue (Enforcer). |
6 |
41 |
Ollie Credge spend months in the dangerous criminal underworld. |
6 |
44 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
44 |
Continued as Rogue (Enforcer). |
7 |
46 |
Involved in the planning of an impressive heist. |
7 |
48 |
Forced to muster out. |
8 |
48 |
Switched to Merchant (Broker). |
8 |
51 |
A good deal ensures Ollie Credge is living the high life for a few years. |