Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
A mission goes wrong; Orange Heriot and several others are captured and mistreated by the enemy. Gain Orange Heriot's jailer as an Enemy. |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Orange Heriot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Marine Support (Marine). |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
25 |
Find an Alien Artifact. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
31 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Advanced training in a specialist field. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Rewarded for a successful mission. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Advanced training in a specialist field. |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
47 |
Advanced training in a specialist field. |
8 |
47 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
9 |
47 |
Continued as Agent (Law Enforcement). |
9 |
50 |
Uncover a major conspiracy against Orange Heriot's employers. |
9 |
51 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |