Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Good fortune |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
A series of bad deals and decisions force Orrin Head into bankruptcy. Orrin Head salvages what Orrin Head can. |
3 |
26 |
Failed to qualify for Journalist (Entertainer). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
33 |
Became a Scout (Explorer). |
5 |
34 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
34 |
Failed to qualify for Physician (Scholar). |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
36 |
Orrin Head do not know what happened to Orrin Head. There is a gap in Orrin Head's memory. |
7 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
39 |
A notable academic consults with Orrin Head about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
40 |
Continued as Believer (Mainstream Believer). |
8 |
42 |
Orrin Head retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
44 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Believer (Mainstream Believer). |
9 |
48 |
Orrin Head retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Continued as Believer (Mainstream Believer). |
10 |
50 |
Orrin Head aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |