Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Orval Lambert foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
During a battle, defeat or victory depends on Orval Lambert's actions. The ship suffers severe damage and Orval Lambert is blamed for the disaster. Orval Lambert is court - martialled and discharged. |
3 |
25 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Scarred. Owe 2,500 for medical bills. |
3 |
29 |
Gain Enemy if Orval Lambert don't already have one. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
37 |
Nearly killed. Owe 35,000 for medical bills. |
6 |
37 |
Became a Citizen (Worker). |
6 |
39 |
Orval Lambert is rewarded for Orval Lambert's diligence or cunning. |
7 |
41 |
Continued as Citizen (Worker). |
7 |
42 |
Orval Lambert rise to a position of power in Orval Lambert's colony or corporation. |
7 |
45 |
Promoted to Citizen (Worker) rank 1. |
8 |
45 |
Continued as Citizen (Worker). |
8 |
48 |
Orval Lambert is rewarded for Orval Lambert's diligence or cunning. |
8 |
49 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |