Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Orville Beale's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Failed to qualify for Infantry (Army). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
29 |
Encounter a Psionic institute. |
4 |
29 |
Tested for psionic powers |
4 |
31 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
31 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
5 |
32 |
Gain a contact outside of normal circles. |
5 |
35 |
Promoted to Psion (Psi-Warrrior) rank 1. |
6 |
35 |
Continued as Psion (Psi-Warrrior). |
6 |
37 |
Gift causes a former ally to turn on Orville Beale and betray Orville Beale. One Ally or Contact becomes an Enemy. |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
41 |
Drafted into Merchant Marine |
7 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
41 |
Returned to Merchant (Merchant Marine). |
8 |
43 |
Make an unexpected connection outside Orville Beale's normal circles. Gain a Contact. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Voluntarily left Merchant Marine |
9 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
A notable academic consults with Orville Beale about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |