Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Gained a contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Moved to a new world. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Given advanced training in a specialist field |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Rogue (Thief). |
5 |
35 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
38 |
Promoted to Rogue (Thief) rank 1. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
42 |
A job goes wrong, forcing Oscar Hegan to flee off-planet. |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
44 |
Offered job by a patron. Now owe him a favor. |
8 |
46 |
Became a Scholar (Scientist). |
8 |
50 |
Cheated in some fashion, advancing Oscar Hegan's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
8 |
50 |
Gain an Enemy |