Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
26 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Voluntarily left Intelligence |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
29 |
Otis Carlson discover a world, item or information of worth to the Imperium. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Returned to Scout (Explorer). |
4 |
32 |
When dealing with an alien race, Otis Carlson have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
34 |
Promoted to Scout (Explorer) rank 1. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
38 |
When dealing with an alien race, Otis Carlson botch an opportunity to gather extra intelligence about them. |
5 |
38 |
Psychologically damaged by Otis Carlson's time in the scouts. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
41 |
Otis Carlson's ship is damaged, and Otis Carlson have to hitch-hike Otis Carlson's way back across the stars to the nearest scout base. |
6 |
41 |
Gain 1 Contacts. Gain 2 Enemies. |
7 |
41 |
Became a Drifter (Wanderer). |
7 |
45 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
45 |
Became a Merchant (Broker). |
8 |
48 |
A good deal ensures Otis Carlson is living the high life for a few years. |