Retired Senior Crewman Pat Coleman  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 52 M 4 (-1) 9 (1) 1 (-2) 8 (0) 9 (1) 10 (1)49189A
Sad, Intimidated
 
Skills
Animals 0
Broker 0
Diplomat 0
Drive 0
Electronics (Computers) 2
Electronics (Sensors) 1
Engineer (Life Support) 1
Flyer 0
Mechanic 1
Melee (Striking) 1
Persuade 0
Science (Life Sciences) 0
Seafarer 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman13
Citizen Colonist 02
Believer Mainstream Believer Lay Person03
 
Name Type Affinity Enmity Power Influence Species
Bill Douglas Ally 3 0 1 1 Swanfeh (M/14)
Wilhelmine Jephcots Contact 3 1 0 1 Pirian (F/49)
Asa Weap Contact 1 1 1 2 Bwap (M/51)
Forgiveness.
Louella Bethune Contact 6 1 1 0 Murrissi (F/23)
reconciliation.
Mildred Hicks Ally 4 0 0 1 Murrissi (F/18)
Mildred Hicks is a questionable figure such as a criminal, pirate or disgraced noble.
Onie Mcarthy Enemy 0 3 1 4 Libert (F/37)
Imukaggig Ush Enemy 0 1 5 2 Vilani, Imperium (F/65)
Etta Remmington Enemy 0 1 2 2 Murrissi (F/50)
Cassandra Learmonth Enemy 0 3 2 0 Dolphin, Imperium (F/36)
Cassandra Learmonth is missing under suspicious circumstances.
Francisco Wheeler Enemy 0 4 3 1 Murrissi (M/48)
Relationship soured.
 
Term Age History
1 18 Failed to qualify for Thief (Rogue).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 A new romantic starts. Gain an Ally.
2 22 Continued as Merchant (Merchant Marine).
2 26 Make an unexpected connection outside Pat Coleman's normal circles. Gain a Contact.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 28 Make an unexpected connection outside Pat Coleman's normal circles. Gain a Contact.
4 30 Voluntarily left Merchant Marine
4 30 Became a Citizen (Colonist).
4 31 Pat Coleman learn something Pat Coleman should not have – a corporate secret, a political scandal – which Pat Coleman can profit from illegally.
5 34 Continued as Citizen (Colonist).
5 38 Pat Coleman learn something Pat Coleman should not have – a corporate secret, a political scandal – which Pat Coleman can profit from illegally.
5 38 Gain a criminal contact.
5 38 Forced to muster out.
6 38 Became a Believer (Mainstream Believer) with the new title Lay Person.
6 41 Pat Coleman is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
7 42 Continued as Believer (Mainstream Believer).
7 44 Someone more charismatic but less devout than Pat Coleman has become Pat Coleman's superior.
8 46 Continued as Believer (Mainstream Believer).
8 49 Pat Coleman refused an offer of inducements to betray Pat Coleman's faith. Gain 5 enemies.
9 50 Aging Crisis. Owe 50,000 for medical bills.
9 50 Retired at age 50.
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