Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A good deal ensures Petha-popab is living the high life for a few years. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A series of bad deals and decisions force Petha-popab into bankruptcy. Petha-popab salvages what Petha-popab can. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
30 |
Petha-popab befriend a superior in the corporation or the colony. |
4 |
31 |
Promoted to Citizen (Colonist) rank 1. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
35 |
Amnesia. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Aging Crisis. Owe 20,000 for medical bills. |
6 |
35 |
Retired at age 35. |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Petha-popab come into conflict with a splinter group Petha-popab's own religion which maintains Petha-popab's version is the wrong one. Gain 3 Rivals. |
7 |
38 |
Retired. |
7 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
44 |
Gained a contact. |
9 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |