Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Scarred. Owe 2,500 for medical bills. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
24 |
Phil Elliott aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
24 |
Failed to qualify for Surveyor (Scout). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Scout (Surveyor). |
4 |
25 |
Serve as the courier for an important message from the Imperium. |
4 |
28 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
28 |
Continued as Scout (Surveyor). |
5 |
32 |
Gained a contact. |
5 |
32 |
Promoted to Scout (Surveyor) rank 2. |
6 |
32 |
Continued as Scout (Surveyor). |
6 |
34 |
Phil Elliott's ship is damaged, and Phil Elliott have to hitch-hike Phil Elliott's way back across the stars to the nearest scout base. |
6 |
34 |
Gain 2 Contacts. Gain 2 Enemies. |
7 |
34 |
Became a Entertainer (Artist). |
7 |
36 |
Gain a patron in the arts. Gain an Ally |
7 |
38 |
Promoted to Entertainer (Artist) rank 1. |
8 |
38 |
Continued as Entertainer (Artist). |
8 |
39 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
8 |
42 |
Forced to muster out. |
9 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
42 |
Switched to Drifter (Scavenger). |
9 |
46 |
Betrayed by a friend. One of Phil Elliott's Contacts or Allies betrays Phil Elliott, ending Phil Elliott's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
46 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
50 |
Phil Elliott have been following false teachings! |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired at age 50. |