Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
Make a breakthrough in Pleasant Habborlain's field. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
26 |
An expedition or voyage goes wrong, leaving Pleasant Habborlain stranded in the wilderness. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Encounter a Psionic institute. |
4 |
34 |
Tested for psionic powers |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Drafted into Star Marine |
7 |
42 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
45 |
A mission goes disastrously wrong due to Pleasant Habborlain's commander’s error or incompetence, but Pleasant Habborlain survive. |
7 |
45 |
Report commander and gain an Enemy. |
7 |
46 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
8 |
46 |
Voluntarily left Star Marine |
8 |
46 |
Failed to qualify for Artist (Entertainer). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Scout (Surveyor). |
8 |
47 |
Spend several years jumping from world to world in Pleasant Habborlain's scout ship. |