Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
21 |
Embroiled in legal trouble. |
2 |
24 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
27 |
Make an unexpected connection outside Porter Askew's normal circles. Gain a Contact. |
3 |
28 |
Forced to muster out. |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Porter Askew faith is shaken. |
5 |
32 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Porter Askew is sent to a new community or parish to preach The Word among the poor. |
6 |
36 |
Voluntarily left Missionary/Humanitarian |
6 |
36 |
Failed to qualify for Broker (Merchant). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Army (Infantry) with the new title Private. |
6 |
38 |
Thrown into a brutal ground war |
6 |
38 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
40 |
Attempt at commissioned failed. |
7 |
40 |
Continued as Army (Infantry). |
7 |
42 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
7 |
42 |
Gain rebels as Enemy |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
45 |
Porter Askew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
49 |
Accused of a crime. |