Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
34 |
Prince Morgan's ship is ambushed by enemy vessels. Prince Morgan successfully bargain with them. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
36 |
When dealing with an alien race, Prince Morgan botch an opportunity to gather extra intelligence about them. |
6 |
36 |
Prince Morgan's ship is damaged, and Prince Morgan have to hitch-hike Prince Morgan's way back across the stars to the nearest scout base. |
6 |
36 |
Gain 3 Contacts. Gain 1 Enemies. |
6 |
39 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Switched to Scout (Courier) with previous rank. |
7 |
40 |
Prince Morgan have no idea what happened to Prince Morgan – they found Prince Morgan's ship drifting on the fringes of friendly space. |
8 |
40 |
Became a Merchant (Broker). |
8 |
43 |
Given advanced training in a specialist field |
9 |
44 |
Continued as Merchant (Broker). |
9 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
48 |
Continued as Merchant (Broker). |
10 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
52 |
Forced to muster out. |