Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Vessel participates in a notable military engagement. |
2 |
24 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
24 |
Voluntarily left Engineer/Gunner |
3 |
24 |
Failed to qualify for Courier (Scout). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Switched to Navy (Line/Crew) with previous rank. |
3 |
27 |
Vessel participates in a notable military engagement. |
3 |
28 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
4 |
28 |
Continued as Navy (Line/Crew). |
4 |
29 |
Victim of a crime |
5 |
32 |
Continued as Navy (Line/Crew). |
5 |
33 |
Gained a contact. |
6 |
36 |
Voluntarily left Line/Crew |
6 |
36 |
Failed to qualify for Enforcer (Rogue). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
37 |
Quincy Shackley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Became a Merchant (Broker). |
7 |
38 |
Make an unexpected connection outside Quincy Shackley's normal circles. Gain a Contact. |
7 |
41 |
Promoted to Merchant (Broker) rank 1. |
8 |
41 |
Voluntarily left Broker |
8 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Quincy Shackley aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
44 |
Failed to qualify for Merchant Academy. |
9 |
44 |
Switched to Drifter (Wanderer). |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
49 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |