Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
26 |
Randall Schmidt's business expands, Randall Schmidt's corporation grows, or the colony thrives. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Agent (Intelligence). |
3 |
28 |
Given specialist training in vehicles. |
3 |
30 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
33 |
Attacked by enemies that Randall Schmidt easily defeat. |
5 |
33 |
Gain Enemy if Randall Schmidt don't already have one. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Forced to continue current assignment. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
42 |
Betrayed by a friend. One of Randall Schmidt's Contacts or Allies betrays Randall Schmidt, ending Randall Schmidt's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
44 |
Someone more charismatic but less devout than Randall Schmidt has become Randall Schmidt's superior. |
9 |
46 |
Voluntarily left Mainstream Believer |
9 |
46 |
Switched to Drifter (Scavenger). |
9 |
49 |
Severely injured. Owe 10,000 for medical bills. |