Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Failed to qualify for Surveyor (Scout). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Find valuable salvage. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Failed to qualify for Courier (Scout). |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
31 |
Gained a contact. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
35 |
Find valuable salvage. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
39 |
Attacked by enemies and injured. |
7 |
39 |
Injured. |
7 |
39 |
Gain Enemy if Randy Heriot don't already have one. |
7 |
42 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
46 |
Forced to muster out. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Randy Heriot come into conflict with a splinter group Randy Heriot's own religion which maintains Randy Heriot's version is the wrong one. Gain 2 Rivals. |