Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Randy Mcarthy's ship is damaged, and Randy Mcarthy have to hitch-hike Randy Mcarthy's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 6 Contacts. Gain 2 Enemies. |
3 |
23 |
Failed to qualify for Journalist (Entertainer). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
24 |
Suffer from a life-threatening illness. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
28 |
Became a Citizen (Worker). |
5 |
32 |
Randy Mcarthy rise to a position of power in Randy Mcarthy's colony or corporation. |
5 |
32 |
Promoted to Citizen (Worker) rank 1. |
6 |
32 |
Continued as Citizen (Worker). |
6 |
33 |
Randy Mcarthy rise to a position of power in Randy Mcarthy's colony or corporation. |
6 |
36 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
36 |
Continued as Citizen (Worker). |
7 |
39 |
Randy Mcarthy is rewarded for Randy Mcarthy's diligence or cunning. |
7 |
40 |
Promoted to Citizen (Worker) rank 3. |
8 |
40 |
Continued as Citizen (Worker). |
8 |
44 |
Political upheaval strikes Randy Mcarthy's homeworld, and Randy Mcarthy is caught up in the revolution. |
8 |
44 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
9 |
44 |
Continued as Citizen (Worker). |
9 |
48 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
52 |
Moved to a new world. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |