Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Gained a contact. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Ray Dart have no idea what happened to Ray Dart – they found Ray Dart's ship drifting on the fringes of friendly space. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Ray Dart's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
37 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
37 |
Became a Citizen (Corporate). |
6 |
39 |
Ray Dart learn something Ray Dart should not have – a corporate secret, a political scandal – which Ray Dart can profit from illegally. |
6 |
41 |
Forced to continue current assignment. |
6 |
41 |
Promoted to Citizen (Corporate) rank 1. |
7 |
41 |
Continued as Citizen (Corporate). |
7 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
45 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
8 |
45 |
Continued as Citizen (Corporate). |
8 |
48 |
A revolution, attack or other unusual event throws Ray Dart's life into chaos, forcing Ray Dart to leave the planet. |
9 |
48 |
Failed to qualify for Explorer (Scout). |
9 |
48 |
Became a Drifter (Scavenger). |
9 |
52 |
Offered job by a patron. Now owe him a favor. |
9 |
52 |
Promoted to Drifter (Scavenger) rank 1. |