Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
20 |
Gain Enemy if Ray Fullmore don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Encounter a Psionic institute. |
2 |
24 |
Tested for psionic powers |
3 |
26 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
3 |
28 |
Achieve a new level of discipline in Ray Fullmore's powers/ |
3 |
30 |
Promoted to Psion (Psi-Warrrior) rank 1. |
4 |
30 |
Continued as Psion (Psi-Warrrior). |
4 |
32 |
Psionic strength increases. |
4 |
34 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
5 |
34 |
Continued as Psion (Psi-Warrrior). |
5 |
38 |
Pick up potentially useful information using Ray Fullmore's psychic powers. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Psion (Psi-Warrrior) rank 3. |
6 |
38 |
Continued as Psion (Psi-Warrrior). |
6 |
40 |
Psionic abilities make Ray Fullmore uncomfortable to be around. One contact or ally becomes a rival. |
6 |
42 |
Promoted to Psion (Psi-Warrrior) rank 4. |
7 |
42 |
Continued as Psion (Psi-Warrrior). |
7 |
44 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Psion (Psi-Warrrior) rank 5 with the new title Master of Wills. |
8 |
46 |
Continued as Psion (Psi-Warrrior). |
8 |
50 |
Gain a contact outside of normal circles. |
8 |
50 |
Promoted to Psion (Psi-Warrrior) rank 6. |