Richard Sherris  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 52 M 4 (-1) 7 (0) 3 (-1) 11 (1) 9 (1) 7 (0)473B97
Responsive, Moody
 
Skills
Athletics 0
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 2
Flyer 0
Gun Combat (Energy) 1
Heavy Weapons 0
Mechanic 1
Melee 0
Persuade 0
Profession (Spacer) 0
Recon 5
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Drifter Wanderer 26
Merchant Merchant Marine Senior Crewman12
Believer Holy Warrior Hopeful01
 
Name Type Affinity Enmity Power Influence Species
Mukhiishu Irgum Andakaka Enemy 0 6 2 0 Vilani, Imperium (F/47)
Very bad falling out.
Cyril Blakely Contact 0 1 4 0 Sydite (M/14)
Cyril Blakely gained power at the expense of a third party who now blames the character.
Bennie Payne Enemy 0 2 1 0 Sydite (M/90)
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 19 Unit is slaughtered in a disastrous battle, for which Richard Sherris blame Richard Sherris's commander. Gain commander as Enemy.
2 19 Failed to qualify for Merchant Academy.
2 19 Became a Drifter (Wanderer).
2 23 Attacked by enemies that Richard Sherris easily defeat.
2 23 Gain Enemy if Richard Sherris don't already have one.
3 23 Continued as Drifter (Wanderer).
3 25 Attempted a risky adventure and was wildly successful.
4 27 Continued as Drifter (Wanderer).
4 31 Attacked by enemies and injured.
4 31 Scarred. Fully recovered. Owe 10,000 for medical bills.
4 31 Gain Enemy if Richard Sherris don't already have one.
4 31 Promoted to Drifter (Wanderer) rank 1.
5 31 Continued as Drifter (Wanderer).
5 33 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
6 33 Failed to qualify for Engineer/Gunner (Navy).
6 33 Submitted to the draft.
6 33 Became a Merchant (Merchant Marine) with the new title Crewman.
6 37 Make an unexpected connection outside Richard Sherris's normal circles. Gain a Contact.
7 37 Continued as Merchant (Merchant Marine).
7 38 Given advanced training in a specialist field
7 41 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 41 Voluntarily left Merchant Marine
8 41 Became a Believer (Holy Warrior) with the new title Hopeful.
8 44 Opponents of Richard Sherris's belief system ambush Richard Sherris.
8 44 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9 44 Failed to qualify for Explorer (Scout).
9 44 Returned to Drifter (Wanderer).
9 45 Attacked by enemies and injured.
9 45 Injured. Fully recovered. Owe 1,250 for medical bills.
9 45 Gain Enemy if Richard Sherris don't already have one.
9 48 Promoted to Drifter (Wanderer) rank 2.
10 48 Continued as Drifter (Wanderer).
10 50 Suffer from a life-threatening illness.
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