Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Severely injured. Owe 5,000 for medical bills. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
24 |
An investigation takes on a dangerous turn. |
2 |
24 |
Accepted a deal with criminal or other figure under investigation. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Given specialist training in vehicles. |
3 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
34 |
Established a network of contacts. Gain 1 contacts. |
4 |
34 |
Promoted to Agent (Intelligence) rank 3. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
38 |
Established a network of contacts. Gain 3 contacts. |
5 |
38 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
39 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |
7 |
42 |
Continued as Agent (Intelligence). |
7 |
43 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
43 |
Became a Drifter (Wanderer). |
9 |
47 |
Voluntarily left Wanderer |
9 |
47 |
Failed to qualify for Journalist (Entertainer). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Switched to Navy (Line/Crew) with the new title Crewman and previous rank. |
9 |
51 |
Roland Miller join a gambling circle on board. |