Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Attacked by enemies that Ron Weaver easily defeat. |
2 |
26 |
Gain Enemy if Ron Weaver don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Betrayed by a friend. One of Ron Weaver's Contacts or Allies betrays Ron Weaver, ending Ron Weaver's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Citizen (Colonist). |
4 |
32 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
5 |
32 |
Became a Navy (Flight) with the new title Crewman. |
5 |
33 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
33 |
Failed to qualify for Colonist (Citizen). |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
34 |
Suffer from a life-threatening illness. |
7 |
34 |
Became a Scout (Explorer). |
7 |
37 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
39 |
Ron Weaver come into conflict with a splinter group Ron Weaver's own religion which maintains Ron Weaver's version is the wrong one. Gain 1 Rivals. |
9 |
39 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
39 |
Retired at age 39. |
9 |
39 |
Retired. |
9 |
43 |
Victim of a crime. |
10 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
45 |
A new romantic starts. Gain an Ally. |
11 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Gained a contact. |
12 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |