Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Political upheaval strikes Roy Heriot's homeworld, and Roy Heriot is caught up in the revolution. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
26 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
28 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
30 |
Voluntarily left Enforcer |
4 |
30 |
Switched to Citizen (Corporate). |
4 |
34 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
34 |
Failed to qualify for Free Trader (Merchant). |
5 |
34 |
Became a Drifter (Scavenger). |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
43 |
Roy Heriot faith is shaken. |
8 |
46 |
Continued as Believer (Holy Warrior). |
8 |
50 |
A notable academic consults with Roy Heriot about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
50 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
Retired at age 50. |