Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Rube Henderson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
20 |
Failed to qualify for Free Trader (Merchant). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Switched to Scout (Courier) with previous rank. |
2 |
22 |
Spend several years jumping from world to world in Rube Henderson's scout ship. |
3 |
24 |
Continued as Scout (Courier). |
3 |
28 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Failed to qualify for Merchant Academy. |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
36 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
36 |
Became a Entertainer (Journalist). |
6 |
39 |
An investigation, tour, project or expedition goes wrong, stranding Rube Henderson far from home. |
7 |
39 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Retired. |
7 |
43 |
Moved to a new world. |
8 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
47 |
Gained a contact. |
9 |
51 |
Moved to a new world. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |