Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Nearly killed. Owe 30,000 for medical bills. |
3 |
25 |
Became a Agent (Intelligence). |
3 |
29 |
A new romantic starts. Gain an Ally. |
3 |
29 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
29 |
Continued as Agent (Intelligence). |
4 |
31 |
Ryan Hunter's work ends up coming home with Ryan Hunter, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
31 |
Became a Entertainer (Performer). |
5 |
35 |
Refused to criticise a questionable political leader on Ryan Hunter's homeworld. |
5 |
35 |
Promoted to Entertainer (Performer) rank 1. |
6 |
35 |
Continued as Entertainer (Performer). |
6 |
38 |
Gain a patron in the arts. Gain an Ally |
6 |
39 |
Promoted to Entertainer (Performer) rank 2. |
7 |
39 |
Continued as Entertainer (Performer). |
7 |
41 |
Works is especially well received and popular, making Ryan Hunter a minor celebrity |
7 |
43 |
Promoted to Entertainer (Performer) rank 3. |
8 |
43 |
Continued as Entertainer (Performer). |
8 |
44 |
Refused to criticise a questionable political leader on Ryan Hunter's homeworld. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Switched to Drifter (Wanderer). |
9 |
50 |
Betrayed by a friend. One of Ryan Hunter's Contacts or Allies betrays Ryan Hunter, ending Ryan Hunter's career. That Contact or Ally becomes a Rival or Enemy. |