Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Saeghru Saengdzakuz's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Spend several years jumping from world to world in Saeghru Saengdzakuz's scout ship. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
When dealing with an alien race, Saeghru Saengdzakuz botch an opportunity to gather extra intelligence about them. |
3 |
30 |
Saeghru Saengdzakuz's ship is damaged, and Saeghru Saengdzakuz have to hitch-hike Saeghru Saengdzakuz's way back across the stars to the nearest scout base. |
3 |
30 |
Gain 6 Contacts. Gain 1 Enemies. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
35 |
Contact with Government. |
6 |
36 |
Voluntarily left Scavenger |
6 |
36 |
Failed to qualify for Law Enforcement (Agent). |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
37 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Failed to qualify for Scientist (Scholar). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
40 |
Given specialist training in vehicles. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
41 |
Continued as Agent (Law Enforcement). |
8 |
42 |
Go undercover to investigate an enemy. |
8 |
42 |
Arrested |
8 |
45 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
45 |
Became a Prisoner (Inmate). |
9 |
47 |
Nearly killed. Owe 45,000 for medical bills. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |