Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Merchant (Broker). |
3 |
27 |
Given advanced training in a specialist field |
3 |
27 |
Promoted to Merchant (Broker) rank 1. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
29 |
Make an unexpected connection outside Sandy Hunniford's normal circles. Gain a Contact. |
4 |
31 |
Promoted to Merchant (Broker) rank 2. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
32 |
Given advanced training in a specialist field |
5 |
35 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
35 |
Voluntarily left Broker |
6 |
35 |
Became a Army (Cavalry) with the new title Private. |
6 |
38 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
6 |
38 |
Gain rebels as Enemy |
7 |
38 |
Became a Scholar (Scientist). |
7 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
42 |
Promoted to Scholar (Scientist) rank 1. |
8 |
42 |
Continued as Scholar (Scientist). |
8 |
44 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
8 |
46 |
Promoted to Scholar (Scientist) rank 2. |
9 |
46 |
Continued as Scholar (Scientist). |
9 |
50 |
Make a breakthrough in Sandy Hunniford's field. |
9 |
50 |
Promoted to Scholar (Scientist) rank 3. |