Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Failed to qualify for Scientist (Scholar). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Befriended by a senior agent. |
2 |
24 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
25 |
Hard times caused by a lack of interstellar trade costs Sanford Jackson's job. |
4 |
25 |
Became a Merchant (Free Trader). |
4 |
28 |
Gained a contact. |
5 |
29 |
Continued as Merchant (Free Trader). |
5 |
30 |
Moved to a new world. |
5 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
33 |
Continued as Merchant (Free Trader). |
6 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
37 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
38 |
Make an unexpected connection outside Sanford Jackson's normal circles. Gain a Contact. |
7 |
41 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
41 |
Continued as Merchant (Free Trader). |
8 |
45 |
Risk Sanford Jackson's fortune on a possibility lucrative deal and win. |
8 |
45 |
Promoted to Merchant (Free Trader) rank 4. |
9 |
45 |
Continued as Merchant (Free Trader). |
9 |
49 |
Imperial trade restrictions force Sanford Jackson out of business. |