Crewman Sanford Welch  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 52 M 5 (-1) 3 (-1) 4 (-1) 12 (2) 7 (0) 2 (-2)534C72
Polite, Fun Loving, Dangerous
 
Skills
Admin 0
Advocate 0
Athletics (Strength) 1
Broker 0
Deception 1
Drive 0
Electronics 0
Engineer (M-drive) 1
Flyer (Rotor) 1
Gun Combat (Slug) 1
Investigate 2
Mechanic 0
Melee (Blade) 0
Persuade 1
Seafarer 0
Stealth 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 02
Agent Law Enforcement Detective35
Navy Engineer/Gunner Crewman02
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Altha Oakden Ally 4 0 0 3 Darmine (F/50)
Christy Castro Contact 1 1 1 1 Halka (F/46)
Christy Castro gained influence with the character’s assistance.
Oral Jacobs Contact 2 1 1 1 Zaris (M/43)
Oral Jacobs has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Merchant (Broker).
1 22 Embroiled in legal trouble.
2 22 Continued as Merchant (Broker).
2 23 Severely injured. Fully recovered. Owe 25,000 for medical bills.
3 23 Became a Agent (Law Enforcement) with the new title Rookie.
3 24 Advanced training in a specialist field.
3 27 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
4 27 Continued as Agent (Law Enforcement).
4 30 A new romantic starts. Gain an Ally.
4 31 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
5 31 Continued as Agent (Law Enforcement).
5 32 Hard times caused by a lack of interstellar trade costs Sanford Welch's job.
6 32 Failed to qualify for Scientist (Scholar).
6 32 Submitted to the draft.
6 32 Continued as Agent (Law Enforcement).
6 35 Established a network of contacts. Gain 2 contacts.
6 36 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
7 36 Continued as Agent (Law Enforcement).
7 40 Hard times caused by a lack of interstellar trade costs Sanford Welch's job.
8 40 Became a Navy (Engineer/Gunner) with the new title Crewman.
8 44 Vessel participates in a notable military engagement.
9 44 Continued as Navy (Engineer/Gunner).
9 48 Lost eye or limb. Owe 1,250 for medical bills.
10 48 Entered Merchant Academy with the Business curriculum.
10 51 Study Melee (Blade) as a hobby.
10 52 Graduated with honors.
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