Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
Refuse to join a cheat in some fashion. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
26 |
An expedition or voyage goes wrong, leaving Sapab Pa-pedeth stranded in the wilderness. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Became a Scout (Explorer). |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
31 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Explorer). |
5 |
34 |
When dealing with an alien race, Sapab Pa-pedeth have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Surveyor (Scout). |
6 |
35 |
Continued as Scout (Explorer). |
6 |
36 |
Psychologically damaged by Sapab Pa-pedeth's time in the scouts. |
7 |
36 |
Became a Merchant (Broker). |
7 |
40 |
Make an unexpected connection outside Sapab Pa-pedeth's normal circles. Gain a Contact. |
8 |
40 |
Continued as Merchant (Broker). |
8 |
43 |
A good deal ensures Sapab Pa-pedeth is living the high life for a few years. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Merchant (Broker). |
9 |
45 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
48 |
Promoted to Merchant (Broker) rank 1. |
10 |
48 |
Continued as Merchant (Broker). |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |