Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
A series of bad deals and decisions force Saul Spencer into bankruptcy. Saul Spencer salvages what Saul Spencer can. |
2 |
21 |
Became a Scholar (Scientist). |
2 |
23 |
Advanced training in a specialist field. |
2 |
25 |
Promoted to Scholar (Scientist) rank 1. |
3 |
25 |
Continued as Scholar (Scientist). |
3 |
27 |
Work leads to a considerable breakthrough. |
3 |
29 |
Promoted to Scholar (Scientist) rank 2. |
4 |
29 |
Continued as Scholar (Scientist). |
4 |
31 |
An expedition or voyage goes wrong, leaving Saul Spencer stranded in the wilderness. |
5 |
31 |
Failed to qualify for Worker (Citizen). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Voluntarily left Merchant Marine |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
38 |
Find an Alien Artifact. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
43 |
Suffer from a life-threatening illness. |
8 |
43 |
Returned to Merchant (Merchant Marine). |
8 |
47 |
A new romantic starts. Gain an Ally. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Risk Saul Spencer's fortune on a possibility lucrative deal and win. |