Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Vessel participates in a notable military engagement. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
33 |
Shane McRae foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
5 |
34 |
Voluntarily left Line/Crew |
5 |
34 |
Failed to qualify for Enforcer (Rogue). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
Shane McRae do not know what happened to Shane McRae. There is a gap in Shane McRae's memory. |
6 |
38 |
Became a Citizen (Worker). |
6 |
41 |
Shane McRae learn something Shane McRae should not have – a corporate secret, a political scandal – which Shane McRae can profit from illegally. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
44 |
Political upheaval strikes Shane McRae's homeworld, and Shane McRae is caught up in the revolution. |
7 |
46 |
Promoted to Citizen (Worker) rank 1. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
48 |
Shane McRae is rewarded for Shane McRae's diligence or cunning. |