Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Shane Rule is rewarded for Shane Rule's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
A revolution, attack or other unusual event throws Shane Rule's life into chaos, forcing Shane Rule to leave the planet. |
4 |
30 |
Failed to qualify for Thief (Rogue). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Merchant (Broker). |
5 |
36 |
Promoted to Merchant (Broker) rank 1. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
40 |
Risk Shane Rule's fortune on a possibility lucrative deal and win. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
44 |
Promoted to Merchant (Broker) rank 2. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
45 |
Make an unexpected connection outside Shane Rule's normal circles. Gain a Contact. |
8 |
48 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
52 |
Promoted to Merchant (Broker) rank 4. |